Volleyball Legends Pity System
The pity system controls how many spins you can go without pulling a high-rarity reward before the game forces one. This page covers normal spin odds, Lucky Spin rates, the Secret pity track, the new Evo pity track introduced in Update 63, and how 2x Luck events change the math.
Note: all numbers below are community-tracked and cross-referenced with Update 63 and Update 64 patch notes. None of this is officially published by the developer. Always verify in Discord before betting a big spin stack on a specific threshold.
Drop rates by rarity
Rates listed are per-spin baseline. Secret and Evo rarities have dedicated pity counters that force a drop at a fixed ceiling regardless of luck.
| Rarity | Normal spin | Lucky spin | Note |
|---|---|---|---|
| Common | 62.5% | — | Filler pool on normal spins. |
| Rare | 35% | — | Most of what you will see early. |
| Legendary | 2% | — | Community trackers; not officially published. |
| Godly | 0.5% | Inflated | Lucky spins weight toward Godly+. |
| Secret | 0.01% | ~0.5% | Baseline Lucky Spin Secret rate pre-event. |
| Ultra | 0.005% | Track varies | Shares an Ultra pity ceiling in some community writeups. |
| Evo | — | ~0.25% | Introduced in Update 63. Separate pity track from Secret. |
Pity thresholds and 2x Luck math
Update 64 explicitly halved the Secret and Evo pity thresholds during its 2x Luck window and doubled the per-spin rates. This is the single most efficient time to burn spins if you are chasing either tier.
| Track | Baseline pity | 2x Luck event pity | Base rate |
|---|---|---|---|
| Secret (Lucky Spins) | 200 spins | 100 spins (2x Luck) | 0.5% → 1% |
| Evo (Lucky Spins) | 400 spins | 200 spins (2x Luck) | 0.25% → 0.5% |
| Ultra (Lucky Spins) | ~400 spins | ~200 spins | Approximately doubled during 2x Luck |
Secret (Lucky Spins): U64 halved the pity threshold and doubled the base rate during the event window.
Evo (Lucky Spins): Added with Encho in Update 63. Runs on a separate counter from Secret pity.
Ultra (Lucky Spins): Community-estimated. Not officially published.
Cumulative probability curve
How likely are you to have pulled at least one Secret by spin N? The curves below plot cumulative odds for the Secret track at baseline rates and at 2x Luck event rates, along with the Evo track as a comparison point. Dashed vertical lines mark the pity ceilings — on these spins, the game guarantees a drop regardless of luck.
The curves level off at the vertical dashed lines (the hard-pity thresholds). Note how the 2x Luck event Secret curve reaches 50% probability at roughly 70 spins instead of 140 — that is why stacking spins into an event is roughly four times more efficient than burning them at baseline.
Expected spin cost
How many Lucky Spins should you actually budget to get any Secret or Evo? The 50% column is the median — half of players pull by this point. The hard-pity column is the worst case, the ceiling where the game guarantees a drop.
| Target | Baseline 50% | Baseline hard pity | 2x event 50% | 2x event hard pity |
|---|---|---|---|---|
| Any Secret | ~140 spins | 200 spins | ~70 spins | 100 spins |
| Any Evo (Encho era) | ~280 spins | 400 spins | ~140 spins | 200 spins |
| Specific Secret (no style pity) | substantially higher | still caps at 200 | halved | still caps at 100 |
“Specific Secret” means you want one particular style — since there is no per-style pity, you might hit multiple other Secrets before you see the one you are chasing. Plan for substantially more spins than the “any Secret” row suggests.
About the Evo pity track
Update 63 introduced the Evo rarity tier alongside Encho, the first Evo style. Community trackers describe Evo as running on a separate pity counter from Secret — spinning for one does not progress the other. The baseline Evo rate on Lucky Spins is roughly 0.25%, far rarer than Secret, and the baseline pity threshold sits around 400 spins.
Encho itself went permanently unobtainable on April 11, 2026 at the Season 14 reset, so the Evo pity track is currently dormant until the next Evo style is introduced. The math above will resurface the next time the developer drops a new Evo banner.
How to use this page safely
- Do not over-commit to hard-pity math. The thresholds above come from community patch-note reads and can shift with any update.
- Save spins for 2x Luck windows. Halved pity plus doubled rates means a 2x event is roughly four times more efficient than a baseline spin.
- Check the current event before you pull. Each update can change which pity tracks are active and how long the window lasts.
- Verify in Discord. When numbers matter, cross-reference against the latest patch post before burning a large stack.